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Course Description
Autodesk Fusion 360
Autodesk Fusion 360 3D CAD software offers an easy-to-use set of tools for 3D mechanical design, engineering and simulation, CAM, and team collaboration. In this introductory course, students acquire the knowledge needed to complete the process of designing models from conceptual sketching, through to solid modeling, assembly design and drawing production. This course is intended as an introductory training guide. Autodesk Fusion 360 Fundamentals does not assume prior knowledge of any 3D modeling or CAD software. Students do not need to be experience with the Windows operating system and a background in drafting of 3D parts is recommended.
Course Objectives
Navigate the Autodesk Fusion 360 user interface.
Generating 3D parts from sketches.
Placing and constraining/connecting parts in assemblies.
Assembly Part Lists.
Creating and annotating drawings and views .
New Course Schedules
We're excited to introduce evening sessions from 6 to 9 PM, three times a week, for our Virtual Classroom Live Training (VLT) program. This complements our Classroom Live Training (ILT) sessions, which can be held at our locations or clients' locations.
Who Should Attend
This course is designed to teach new users the fundamental features of Autodesk Fusion 360.
Prerequisites
Practical working knowledge of computers and basic Mac OS X or Windows skills.
Training Delivery Methods
Classroom Live Training (ILT) ► At the client's location or our locations ► Public schedule, one-to-one or group training ► UAE, Saudi Arabia, Kuwait, Bahrain, Qatar & Oman |
Virtual Classroom Live Training (VLT) ► Full interaction with the instructor ► Video recordings of all training sessions ► Public Schedules, one-to-one or group training |
Corporate Training
Are you tired of generic training programs that fail to cater to the unique training requirements of your company? Are you seeking ways to make the most of your training budget?
With our custom-designed training solutions for corporates, we take the time to understand your company's unique challenges and design training programs that address them directly. You will see increased productivity, improved performance, and a more knowledgeable workforce.
We provide a range of services.
• Training Need analysis | • Tailor made training content to meet your goals |
• Hands-on training method by certified instructors | • Our courses cater to beginners and professionals. |
• The starting date, time and location of your choice | • Corporate Passport Program (CPP) |
___________________________ |
The Exceed Media Corporate Passport Program (CPP) aims to assist corporations in maximizing the utilization of limited training budgets and flexibility in designing their training plans.
Invest in tailored training solutions for your business today!
Why is the Certificate Important?
Acquiring a certificate is important as it validates your expertise and skills, setting you apart from other candidates in a competitive job market. It serves as proof of your abilities, unlocking career advancement opportunities and increasing your job prospects. Exceed Media offers Adobe exam preparation. In addition, we are credited by Knowledge and Human Development Authority KHDA in Dubai.
Your Satisfaction is Guaranteed |
► Free repeat of the course if desired results are not achieved. The terms and conditions apply. |
► Virtual Classroom schedules are guaranteed to run. |
► Customized training to meet your goals. |
► Flexible training schedules (group & one-to-one). |
► Scalable training options for small to large groups. |
Don't miss out on this opportunity to stand out in today's competitive market.
Enroll now and take your skills in digital content creation to new heights.
Course Outlines
Introduction to Autodesk Fusion 360
Fusion 360 Fundamentals
Getting Started
The Fusion 360 Interface
Design Navigation & Display
Creating the First Feature with Quick Shapes
Design Units and Origin
Quick Shape Creation
Creating Sketched Geometry
Introduction to the Sketching Workflow
Sketch Entities
Dimensioning
Sketch Constraints
Extruding a Sketch
Revolving a Sketch
Additional Sketching Tools
Additional Entity Types
Editing Tools
Additional Dimension Tools
Moving and Copying
Rectangular Sketch Patterns
Circular Sketch Patterns
Sketched Secondary Features
Using Existing Geometry
Pick and Place Feature
Fillets
Chamfers
Holes
Editing Pick and Place Features
Construction Features
Construction Planes
Construction Axes
Construction Points
Equation and Parameters
Equations
Parameters
Additional Features and Operations
Draft
Shell
Rib
Split Face
Scale
Thread
Press Pull
Design and Display Manipulation
Reordering Features
Inserting Features
Suppressing Features
Measure and Section Analysis
Direct Modeling
Feature Duplication Tool
Mirroring Geometry
Patterning Features
Distributed Design
Assembly Design Methods
Distributed Design
Joint Origins
Assigning Joints
Component Design Tools
Rigid Groups
Interference Detection
Miscellaneous Joint Tools
Multi-Body Design
Multi-Body Design Tools
Components
As-Built Joints
Editing Sculpted Geometry
Introduction to the Sculpt Environment
Surface Quick Shapes
Creating Sketched T-Spline Surfaces
Creating Faces & Filling Hole
Editing Sculpted Geometry
Editing from Geometry
Deleting Entities
Working with Edges
Working with Faces
Working with Points
Controlling Symmetry
Thickening Geometry
Advance Modeling tools
Single Path Sweeps
Lofts
Boundary fill
Include 3D geometry and Intersect tool
Intersection curve
Align tool
Applying Appearance and Physical material
Attaching decals
Inserting external drawings and parts
Inserting components
Drawing Basics
Creating a New Drawing
Additional Drawing Views
Exploded Views
Manipulating Drawings
Detailing Drawings
Dimensions
Other Annotations
Parts List and Balloons
Annotation and Dimension Settings
Drawing Output
Static Analysis Using the Simulation Environment
Introduction to the Simulation Environment
Setting up a Structural Static Analysis
Setting up the Mesh
Solving a Design Study
Visualizing the Results
Rendering and textures
Overview of rendering workspace
Physical material and appearance
Applying basic materials
Setting the scene
Local rendering
Cloud rendering
Creating and modifying basic materials
Animation and motion
Overview of animation workspace
Recording view
Transform simple components
Exploding assemblies manually
Auto-explode assembly
Making animated videos
Virtual Classroom Training
$ 1,495
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