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3ds Max Advanced

568 Views Duration: 3 days

Course Description

In this advanced class, you will learn advanced modeling techniques, advanced animation, mapping, and advanced lighting.

Autodesk 3ds Max Design is Autodesk's premier design visualization platform. It offers world-class, state-of-the-art technology for creating photo-realistic still renderings and desktop animations. While it includes its own tools for 2D and 3D modeling, Autodesk 3ds Max Design can also work with geometry imported from many other applications.

Who Should Attend

Professionals who want unparalleled creative freedom, productivity, and precision for producing superb 3D modeling

Prerequisites

  • Knowledge of OS X and basic computer navigation

  • Experience with 3D modeling is recommended

  • 3ds Max Fundamentals or equivalent experience.

Note: The curricula below comprise activities typically covered in a class at this skill level. The instructor may, at his/her discretion, adjust the lesson plan to meet the needs of the class.

Course Outlines

 

Lesson 1: Low and High Poly Modeling

  • More Detailed Box Modeling Techniques, Tips, and Tricks
  • Edge Copying Technique
  • Combine Multiple Modeling Concepts to Create Photo-Real Models
  • Build Anything from Airplanes to Humans
  • Mesh, Patches, and Nurbs Techniques

Lesson 3: Lighting

  • Using Skylight
  • Area Lights
  • Radiosity
  • Light Tracer
  • Photometric Lights
  • E-Light Plugin
  • How to Reduce Time Consuming Renders with Simple Standard Lights

Lesson 5: Effects

  • Particles Tips and Tricks
  • Particle Flow
  • Environmental Effects
  • Composition Tips
  • Glow and Flares
  • Dynamics with Reactor
 

Lesson 2: Material Techniques

  • Unwrap Any Complex Objects using Unwrap UVW and Texporter Plugin
  • Learn Game-Texturing Techniques
  • Pelt Mapping
  • Layer Many Maps using UVW Map Channels
  • Using Alphas and Images as Alphas
  • Mix and Composite Mapping
  • Material Types in Depth, including Multi-Sub Object, Composite, Matte/Shadow
  • Raytraced Materials
  • Render to Texture

Lesson 4: Animation

  • Controllers in Depth
  • Controllers and Limit Controllers
  • Constraints - Attachment, Surface, Path, Position, Orientation, LookAt, Link
  • Parameter Collector
  • Wire Parameters
  • Sliders
  • Inverse Kinematics
  • IK Solvers
  • Animation Modifiers
  • Morphing
  • Animation Materials and Effects
  • Channel Locks and Inheritance
  • Audio Synchronization

Virtual Classroom Training

$ 973 per seat

$ 1,495

Duration: 3 days
- +


Note: Buy has the option to pay by Credit/Debit cards or by purchase order.

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