In this advanced class, you will learn advanced modeling techniques, advanced animation, mapping, and advanced lighting.
Autodesk 3ds Max Design is Autodesk's premier design visualization platform. It offers world-class, state-of-the-art technology for creating photo-realistic still renderings and desktop animations. While it includes its own tools for 2D and 3D modeling, Autodesk 3ds Max Design can also work with geometry imported from many other applications.
Who Should Attend
Professionals who want unparalleled creative freedom, productivity, and precision for producing superb 3D modeling
Prerequisites
Knowledge of OS X and basic computer navigation
Experience with 3D modeling is recommended
3ds Max Fundamentals or equivalent experience.
Note: The curricula below comprise activities typically covered in a class at this skill level. The instructor may, at his/her discretion, adjust the lesson plan to meet the needs of the class.
Course Outlines
Lesson 1: Low and High Poly Modeling
More Detailed Box Modeling Techniques, Tips, and Tricks
Edge Copying Technique
Combine Multiple Modeling Concepts to Create Photo-Real Models
Build Anything from Airplanes to Humans
Mesh, Patches, and Nurbs Techniques
Lesson 3: Lighting
Using Skylight
Area Lights
Radiosity
Light Tracer
Photometric Lights
E-Light Plugin
How to Reduce Time Consuming Renders with Simple Standard Lights
Lesson 5: Effects
Particles Tips and Tricks
Particle Flow
Environmental Effects
Composition Tips
Glow and Flares
Dynamics with Reactor
Lesson 2: Material Techniques
Unwrap Any Complex Objects using Unwrap UVW and Texporter Plugin
Learn Game-Texturing Techniques
Pelt Mapping
Layer Many Maps using UVW Map Channels
Using Alphas and Images as Alphas
Mix and Composite Mapping
Material Types in Depth, including Multi-Sub Object, Composite, Matte/Shadow
Raytraced Materials
Render to Texture
Lesson 4: Animation
Controllers in Depth
Controllers and Limit Controllers
Constraints - Attachment, Surface, Path, Position, Orientation, LookAt, Link